
Now before we start placing a tiger army we need to carve up the island, roughing out the terrain into a shape that directs our players a bit. Give it a try now, pressing escape will bring you back to the editor. In Far Cry’s editor you just need to press CTRL+G. Most game editors ask that you compile a level before you can play it, this can take a while and so testing little changes can be a pain. One of the great pluses of Far Cry 3’s editor is its drop-in function. The editor should throw up a plain Jane island for you to play around with. To do this, click File > New generated map and select Tropical Islands in the pop-up box that opens.

You can start playing about in this but I’m going to be generating a new map, mainly because I like to work with islands – they give you a natural level boundary and we don’t need to worry about stopping players from wandering out of the level’s limits. Something quite jungly but a little plain. On booting up the editor you’ll be presented with a randomly generated map. Here’s how you can start making your own. We’ve already picked out some of the best maps players have been creating. Ubisoft’s latest iteration finds a comfortable middle ground, one which you should definitely have a dabble with. Some were complex, powerful engines like the first game’s CryEngine which baffled all but the brightest budding level designers others, like that of Far Cry 2 and Instincts, were simpler to control but limited in what they could create. The Far Cry games have all shipped with level editors.
#FAR CRY 5 MAP EDITOR COPY OPBJECTS SERIES#
The map editor has been a staple of the Far Cry series for years, allowing creative players to make their own custom levels with robust development tools, and it will return when Far Cry 5.
#FAR CRY 5 MAP EDITOR COPY OPBJECTS HOW TO#

Far Cry 5 Map Editor User Manual Rating: 8,8/10 8098 votes
